
TOURNAMENT INFORMATION
- 4 v 4 teams
- Using Xbox 360 consoles (US version)
- Playing on 23″ Asus VH236H monitors
- No wireless controllers allowed for tournament games
- Players may rent wired controllers from Focus Fire
- We recommend that players bring their own Xbox 360 wired controllers
- We will have a limited number of converters available for rent (these allow players to use PS3 controllers on the Xbox 360)
- If you do bring a PS3 controller, be sure to bring the charge cable with!
- Double elimination, best of 3, bracket style
- Rapid fire is NOT allowed
- Kontrol Freak items ARE allowed
- Note: Some games will not start when players initially join the game, but will start when the station Referee says
“Go”. This is to reduce any advantage the host has by spawning before the other team’s players. If a
player on either team moves before the Referee’s instruction, they will be issued a warning.
IN GAME SETTINGS
Current MLG settings will be used for Halo Reach and current Gamebattles/MLG settings will be used for Call of Duty and Gears of War, unless MLG changes the settings 2 weeks or closer to the event. In this case, the settings that were out before 2 weeks before the event will be used.
GAME TYPES
Execution – Checkout
Execution – Hotel
Execution – Mercy
Execution – Old Town
Execution – Thrashball
King of the Hill – Drydock
King of the Hill – Trenche
GENERAL RULES
1. Players may register for multiple game divisions, but in doing so, understand that schedules may conflict and forfeits may be required. Matches will not be rescheduled to accommodate overbooked players.
2. Teams may use pro players. The number of pro players allowed on each team may vary per event.
3. Players must use wired controllers. No wireless or “play and charge” controllers will be allowed. Wired controllers may be available for sale, but players should plan ahead.
4. Players may use the Razer Onza, Scuf Gaming, and the official Madcatz MLG controllers at the event.
5. Current MLG settings will be used for Halo Reach and current Gamebattles/MLG settings will be used for Call of Duty and Gears of War, unless MLG changes the settings 2 weeks or closer to the event. In this case, the settings that were out before 2 weeks before the event will be used.
6. Teams may not replace a player or coach after they register and check in. Players should plan on being present for the entire tournament. If a player must leave the event and is unable to return for any reason, their team will forfeit any future matches.
7. Players must use the same Player Name for the entire tournament.
8. Teams/Players that wish to use headphones/headsets/mixamps at the event may do so. The players/teams are responsible for hooking up any cords they need to and will only have the 5 minute check?in period before a series available to do so. If a team cannot hook everything up in that 5 minute period, they will not be allowed to use their headphones/headset. Players may not use wireless headphones or headsets.
9. Players cannot use a headphone that requires a power outlet, but may use headphones that require USB power if there is an available USB port.
10. Players may not unplug anything from the Xbox 360 or TV. They may use any available USB port or bring a USB splitter to increase the number of USB ports on the Xbox 360.
11. Players that unplug anything from the TV or system will be issued a warning. If the team accumulates 3 or more warnings during the event it will result in the forfeit of that teams’ next game.
12. Trying to manipulate the bracket will result in the team being disqualified from the tournament.
13. The game types must be played in the same order that they appear on the game types by round sheet.
14. At most of our events, the higher seed will choose to host 1 or 2 games before the series begins. The team that hosts one game, chooses the game they want to host, the remaining two games are hosted by the team that hosts 2 games. In the event of 2 teams meeting up in the Loser’s Bracket, the team that hosted 2 games in the Winner’s Bracket will host 1 game in the Loser’s Bracket. The team that hosted 2 games in the Winner’s Bracket will host 1 game in the Loser’s Bracket. The Winner’s Bracket winner will choose host for a potential game 7 tiebreaker. This results in a 4?3 host advantage for one team.15.The Bracket manager may change the game types if 2 teams are matched up to play again in the loser’s Bracket. The Winner’s Bracket winner will choose host for a potential game 7 tiebreaker. This results in a 4?3 host advantage for one team.
15. The Bracket manager may change the game types if 2 teams are matched up to play again in the loser’s bracket to ensure that a game type is not played twice.
16. The host will be responsible for making sure all gameplay rules are set and correct. If the settings are wrong and it is reported before the match is half way finished, the ref has the ability to restart the game and the offending team will be warned. If the same issue happens again to the same offending team, the ref may forfeit the team for that match.
17. Teams must report to their assigned station within 5 minutes after matches are announced. If a team does not report within 5 minutes, they forfeit the series. The full team must be present to not forfeit. This 5 minute time period is also when players may hook up any headphones/headsets. If a team cannot hook up their headphones/headsets in this 5 minute time period, they will not be allowed to use them. This rule may be changed by a ref at any given time.
18. Teams may not start a game without a Staff Member’s permission. Games started without a Staff Member’s permission will be replayed regardless of the outcome.
19. Each player is responsible for their controller settings before the match starts.
20. If a team has any concerns about possible cheating by another team, or disagreements with the settings of the match/series, it must be brought to a Staff Member’s attention immediately, not after the game/series has been completed. If a game/series is completed, it may be considered final. This rule includes if a setting for a game is incorrect and the losing team waits until after the game is complete to dispute the result. A team may bring the dispute to the Bracket Manager if they disagree with the original Staff Member’s Decision.
21. In the event of equipment failure (TV/360 losing power, etc.), the game will be restarted unless a team has mathematically won the game based on time remaining.
22. Excessively taunting or using profanity will result in a warning. Every warning after 3 that a team accumulates during the event will result in the forfeit of that teams’ next game.
23. Spectators may not taunt or communicate with either team during a match. If they do, they will be asked to leave the station. If they continue to break this rule over the course of the tournament, they will be removed from the respective tournament area and not allowed back for the rest of the event.
24. Threatening or attempting to harm another competitor or spectator (asking them to step outside, throwing controllers, etc.) WILL NOT BE TOLERATED. Doing so will result in your team being eliminated from the tournament and your being removed from the venue for the remainder of the tournament.
25. Abuse of any tournament staff may result in being removed from the venue.
26. Players are responsible for their belongings for the duration of the event. Players should realize that many Xbox 360 controllers look the same and a distinguishing mark may be used to prove ownership.
27. By participating at an FF event or FF affiliated event, all participants and winner(s) grant FF exclusive permission to use their names, characters, photographs, voices, and likenesses in connection with promotion of this and other events and waive any claims to royalties or remuneration for such use. FF may use such information for marketing and other purposes.
28. All registered participants release, discharge, and hold harmless FF, the venue, tournament organizer, event and all sponsors, employees, staff, volunteers, agents and representatives from any and all liability for any events or consequences whatsoever and in any manner arising from participation at this event, including but not limited to personal injuries.
29. By participating in FF events (or affiliated events), all players consent to use of his or her name, photograph and/or likeness, address, voice, and statements made by the player, in any and all media now known or hereafter developed (including without limitation print, broadcast, and Internet), for all tournament or business purposes including advertising and promotional activities without additional compensation, notice, or approval, unless prohibited by law.
30. Scores and winners will be reported by a tournament staff.
31. Tournament Staff can modify these rules and are the final decision makers in any matter. It is the responsibility of the players to understand and abide by the most current version of the rules.
32. The Tournament Director has the final say in all disputes.
*Focus Fire may update and or change these rules as needed at any given time*




















